#include "electron_emoji_display.h" #include #include #include #include "assets.h" #include "assets/lang_config.h" #include "display/lvgl_display/emoji_collection.h" #include "display/lvgl_display/lvgl_image.h" #include "display/lvgl_display/lvgl_theme.h" #define TAG "ElectronEmojiDisplay" ElectronEmojiDisplay::ElectronEmojiDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, int width, int height, int offset_x, int offset_y, bool mirror_x, bool mirror_y, bool swap_xy) : SpiLcdDisplay(panel_io, panel, width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy) { } void ElectronEmojiDisplay::SetupUI() { // Prevent duplicate calls - parent SetupUI() will also check, but check here for early return if (setup_ui_called_) { ESP_LOGW(TAG, "SetupUI() called multiple times, skipping duplicate call"); return; } // Call parent SetupUI() first to create all lvgl objects (including container_) SpiLcdDisplay::SetupUI(); // Setup chat label after parent UI is initialized so that container_ is valid SetupChatLabel(); // Set default emotion after UI is initialized SetEmotion("staticstate"); } void ElectronEmojiDisplay::InitializeElectronEmojis() { ESP_LOGI(TAG, "Electron表情初始化将由Assets系统处理"); // 表情初始化已移至assets系统,通过DEFAULT_EMOJI_COLLECTION=otto-gif配置 // assets.cc会从assets分区加载GIF表情并设置到theme // Note: Default emotion is now set in SetupUI() after LVGL objects are created } void ElectronEmojiDisplay::SetupChatLabel() { // Create/recreate the chat label under the display lock { DisplayLockGuard lock(this); if (chat_message_label_) { lv_obj_del(chat_message_label_); } chat_message_label_ = lv_label_create(container_); lv_label_set_text(chat_message_label_, ""); lv_obj_set_width(chat_message_label_, width_ * 0.9); lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR); lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0); } // SetTheme acquires DisplayLockGuard internally, so call it after releasing the lock above SetTheme(LvglThemeManager::GetInstance().GetTheme("dark")); } LV_FONT_DECLARE(OTTO_ICON_FONT); void ElectronEmojiDisplay::SetStatus(const char* status) { auto lvgl_theme = static_cast(current_theme_); auto text_font = lvgl_theme->text_font()->font(); DisplayLockGuard lock(this); if (!status) { ESP_LOGE(TAG, "SetStatus: status is nullptr"); return; } if (strcmp(status, Lang::Strings::LISTENING) == 0) { lv_obj_set_style_text_font(status_label_, &OTTO_ICON_FONT, 0); lv_label_set_text(status_label_, "\xEF\x84\xB0"); // U+F130 麦克风图标 lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(network_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(battery_label_, LV_OBJ_FLAG_HIDDEN); return; } else if (strcmp(status, Lang::Strings::SPEAKING) == 0) { lv_obj_set_style_text_font(status_label_, &OTTO_ICON_FONT, 0); lv_label_set_text(status_label_, "\xEF\x80\xA8"); // U+F028 说话图标 lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(network_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(battery_label_, LV_OBJ_FLAG_HIDDEN); return; } else if (strcmp(status, Lang::Strings::CONNECTING) == 0) { lv_obj_set_style_text_font(status_label_, &OTTO_ICON_FONT, 0); lv_label_set_text(status_label_, "\xEF\x83\x81"); // U+F0c1 连接图标 lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN); return; } else if (strcmp(status, Lang::Strings::STANDBY) == 0) { lv_obj_set_style_text_font(status_label_, text_font, 0); lv_label_set_text(status_label_, ""); lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN); return; } lv_obj_set_style_text_font(status_label_, text_font, 0); lv_label_set_text(status_label_, status); lv_obj_clear_flag(status_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_clear_flag(network_label_, LV_OBJ_FLAG_HIDDEN); lv_obj_clear_flag(battery_label_, LV_OBJ_FLAG_HIDDEN); }